Developing a delightful internet.
I'm a design engineer and digital 3D artist, currently at Vercel. I design and build digital experiences with an emphasis on aesthetic, performance, and usability. With my toolset of design, full-stack engineering, and 2D/3D illustration, I collaborate with cross-functional teams to improve and deliver scalable web experiences.
I'm motivated by creating joyful, intuitive interactions, with an obsession for the small details. Driven by a passion for good design, I strive to help make the internet better. I enjoy learning and am thrilled by a challenge.
When I'm not at my computer, I like to study Japanese and play guitar. I also enjoy making art and watching baseball.
Tech I ♡
code
- TypeScript
- JavaScript
- CSS
- HTML
- GraphQL
- GLSL
packages
- React
- Next.js
- Three.js
- Framer Motion
- SCSS
- p5.js
- Jest
apps
- Contentful
- GitHub
- Vercel
- Postman
- VS Code
- Unity
- Xcode
Design & Illustration
services
- UI/UX
- graphic design
- design systems
- vector art
- 3D illustration
- pixel art
apps
- Figma
- Serif Affinity
- Blender
- Adobe Suite
- Cinema 4D
- Aseprite
- Spline
- Procreate
inspo
- Swiss design
- postmodernism
- Japanese design
- Memphis group
Recognition
Bachelor of Design
Graphic design, 2021
University of Illinois Chicago
Talent Tuition Award
UIC College of Architecture, Design, and the Arts, 2021
Best in Experimentation
UIC Year End Show, 2021
Design Award
Best Use of Color Theory
UIC Year End Show, 2021
Faculty Judge's Choice Award